Hags are especially essential, since the casting abilities of your heroes (even Shamans) are subpar. Their iceball attack might inflict Chilled. In the Elite tier, Trolls are the Stronghold's first and only real shooter, and as said enjoy Regeneration and No Melee Penalty while still having full range. Wolf Riders can flank those enemies spending time on taking down your Brutes to deal massive damage, but die like flies when attacked. BTW- they are less of a classical shooter, since they only have Short Range (but suffer No Melee Penalty- just like Trolls). At the Core tier, Brutes can soak and deal damage, with Poachers using their Harpoon ability to drag enemies into the waiting blades of your melee fighters (or later setting Traps). Stronghold units possess a good level of synergy between them, with almost every one of them being able to hold their own. Some of their units also deal Cold damage. Also, being descended from Ice Demons they are resistant to Cold damage but vulnerable to Light. Actually, the blood-crazed Wendigos cannot Defend or Wait at all! This makes them vulnerable to sophisticated, shooter-heavy factions like Academy. Another thing is that Stronghold must always be on the move, attacking and dealing damage to keep a high level of Bloodrage. What they lack are fliers (just Griffins- or Witch Owls in the second version, and you should wait for Elite to get them), and their spellcasting and healing is also quite sub-par- making Hags/Witch Owls especially important. They possess some of the best melee units in the game, for their tier (namely Brutes, Wendigos and Cyclopses), and their two shooters are also OK. Stronghold troops are as offensive as ever. Culturally, they're somehow inspired by Eskimo/Innuit culture, as well as generic fantasy barbarians like Conan's Cimmeria and Game of Thrones' Wildlings. Snow Orcs are basically those Demon-kin/Orcs who fled the Wizards' slavery to Ashan's frozen northern reaches. Now the time has come to see the fiercest, toughest bunch of them all- the Snow Orcs. In Ashan, we've seen Steppe (H5), Jungle (H6) and Desert Orcs (H7). The Northern Stronghold (work in progress). + Citadel (Free Cities of the East) or Fortress will be added in an expansion. The Northern Stronghold (work in progress, Necropolis started + about Neutrals)
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